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Action Roguelike Course Project
Unreal Engine 4 / C++
The ActionRoguelike Project is a project that I created while studying and following the course of Tom Looman: Professional Game Development in C++ and Unreal Engine
In this project, I learned and improved my skills in Unreal Engine, creating multiple features that helped me understand Unreal's framework and specific C++ features and concepts. Some of the features that I worked on include:
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Gameplay Abilities
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AI Behaviors
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Multiplayer
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Character Controller
All of the project files and a full description of the project contents are avaliable on Github.






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